Creating ActionScript 3.0 components in Flash
Jeff Kamerer (June 9, 2008)
Get an overview of Flash components, from setting up layers and frames in a component movie clip symbol to implementing Live Preview, dispatching events, and deploying a component to the Components panel.
- Part 1: Introducing components
- Part 2: MenuBar component prototype
- Part 3: From prototype to component
- Part 4: Events
- Part 5: Styles and skins
- Part 6: Invalidation model
- Part 7: Focus management
- Part 8: Keyboard support
- Part 9: Shim compiled clip
