2008年1月7日 @ 15:12
Collision detection between particles and polygons
A basic example of collision detection in 3D, where moving particles bounce off a static terrain.
A couple things on it which could be of use …
From: http://www.zeropointnine.com/blog/collision-detection-between-particles-and-polygons

Filed under: 网闻 · Tags: pv3d
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